broments: (pic#11940963)
ɪɢɴɪs sᴄɪᴇɴᴛɪᴀ ([personal profile] broments) wrote in [personal profile] nascere 2017-12-25 07:49 am (UTC)

ws!AU

[ He'd change a thousand things if he had the chance, but as fate would have it, he didn't. Noctis is absorbed into the crystal. The first few days are the worst; Ignis writes him letters that he'll get someday and tucks them away inside the pages of the cookbook he can't even read anymore. They're probably difficult to read, but he's careful with each word and knows that it doesn't matter; no one will ever see them, including himself. It's cathartic.

They fight daemons, they learn to live in the dark, and while he's been fighting at a disadvantage it was never too much until the moment that it was. The end comes and it's terribly anti-climatic, all things considered. A daemon cuts through him like he's paper; he's distantly aware of Gladiolus and Prompto screaming his name but it doesn't matter; he tumbles down the edge of a cliff, falls into the water and then: nothing.

Distantly, he can recall bits and pieces. Nothing about who he is, or what's happening, but there's a man who gives him orders and that's...familiar. He may not be able to see the enemies he fights but he doesn't need to. Ardyn gives him the power to defeat his enemies and bring back the light. Whoever these people are that want to keep the world plunged into darkness can't be permitted to stop Ardyn when he's the only one trying to fix it. There's...something off about all of it, of course, but it isn't as if he remembers and Ardyn seems to care, which is enough. Bits and pieces come to him here and there but none of them make sense and they wash away as easily as anything; it doesn't matter. Ardyn is the King who is supposed to bring back the dawn and that's what Ignis is supposed to help with.

The next time he wakes, Ardyn equips him with daggers that feel familiar in the oddest of ways and then he's out again, promised that when he wakes, he'll be able to fight the one who's threatening the rest of the world, he'll be able to fix this. It's probable he won't win, but it's been a long ten years and he's...tired. Ardyn's no doubt sensed it; he feels like he's fading with each fight and to know that win or lose, this one is just a step in the right direction is enough.

The man -- his enemy cuts him down and wakes him; Ignis can't tell who he is at first, disoriented and trying to claw his way up from the fuzziness that comes from being put under, being made to rest when he needs to. It's not Ardyn who's woken him, it's someone else and there's the oddest sense of magic at the edge of his senses. He's aware of not just his daggers, but a dozen other weapons and they're all at his fingertips, along with the flicker of magic that feels right but he can't recall ever using it with Ardyn ordering him about.

Him, Ardyn whispers in his ear and Ignis sits up, holding back the urge to summon his daggers, curious. What sort of man is fool enough to go against Ardyn - what sort of man wants to keep the world plunged into darkness? Talking was never part of the instructions, but he wants to know. ]


I do hope you know what you're getting into.

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